I have not planned a ST2 plugin version. It is possible, but the ST2 code ha to be readded to the plugin. ST2 plugin are harder to distribute, no ST2 plugin catalog. So it is very low on my personal priority spending time on that. But the source is open, someone else can make the job.Hello,
where to find the source for the ST2 plugin? Where can I get information about what has to be changed in Source to get GH625XT working.
I do not plan to do this regularly, but I patched the source
Uploaded ST2 build too. You should use ST3.
To develop ST plugin, the license agreement states that you should register with ZoneFiveSoftware first.http://www.zonefivesoftware.com/sporttracks/developers/
There you will find instructions to get started too (free registration).
Source is on Google Code. The setup is attempting to not require manual modifications to references etc, but there could be exceptions.
To get ST2 building, uncomment references in Common/Common-References.csproj, then fix all compile problems...